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Money Tree Madness – April 2026

Published: April 2026
Get this Adventure Kit here ➡
Drawn by rumors of a money-growing tree beneath the peaceful Happiness Valley, the PCs enter a paradise of smiling outcasts – but as they uncover narcotic spores and a charming foxfolk’s growing empire, they must decide whether to embrace the bliss, profit from it, or destroy the fragile happiness holding the valley together.

Locations

Happiness Valley – a peaceful woodland settlement hidden beyond Outcasts Village. The area is filled with gardens, small huts, riverside clearings, and communal gathering spaces.

The Wheeze Tavern – The unofficial gathering place of the valley. Travelers, villagers, and wanderers all end up here eventually.

Damiana’s Grove – The dryad’s grove surrounded by drifting smoke and philosophical nonsense.

The Old River Dam – An old, partially natural dam built long ago by giant beavers and reinforced by villagers. Beneath it lies the hidden entrance to the deeper cave system.

The Golden Root Caves – A vast cave system inhibited by strange creatures.

The Money Tree Chamber – The money-making tree grows here, producing toxic fruits that release euphoric spores.

Characters

Kaoru – A handsome and charismatic foxfolk carrying a folding fan. He hopes to turn the golden fruit into a profitable resource.

Lummie – A tiny floating fairy who treats most things like a festival. Lummie enjoys relaxing in the trees and chatting with travelers.

Damiana – A relaxed dryad connected to the forest around the village, smoking her own leaves.

Korni – Half-orc / half-elf druid who sees the village as a rare example of peaceful coexistence between people and the forest.

Brakk – Half-orc / half-dwarf ranger who likes to banter with Korni. Huge fan of dad jokes.

Jib – An elderly tortle woman that protects a mysterious egg.

Cassadon –  A gentle cursed human who sometimes transforms into a massive elk.

Factions

The Happy Villagers – Residents of Happiness Valley who live peacefully and share everything freely. Most are unaware that the spores influence their emotional state.

Creatures

  • Warfang (CR 3)
  • Warfang Alpha (CR 5)
  • Giant Boar (CR 2)
  • Beavergator (CR 6)
  • Hyena (CR 1/8)
  • Hyena Alpha (CR 1/2)
  • Scuteback Drake (CR 10)
  • Ashquake Burrower (CR 16)
  • Were-elk (CR 1)
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